It felt like the right time to remake one of the previous System Shock games and they landed on the original System Shock game.įor their previously released System Shock Enhanced Edition, Night Dive had worked with one of their contractors and prolific modders, Alex (last name?) from Brazil, who took the original System Shock game and ported it into a Windows build that allowed features like mouse look, higher resolutions, wide screen support, etc. System Shock Remastered came out of discussions with Paul Neurath (Otherside Entertainment, previously of Looking Glass Studios which developed the original System Shock games) and also Otherside’s announcement of their System Shock 3 game in addition to Underworld Ascendant. With System Shock Remastered it could almost be considered developing an original game from the ground up. Night Dive Studios has been very busy and they are now branching into territory of remastering games (going with source code, porting to new engines, creating new experiences, etc.) instead of just rereleasing classic games and applying emulators, etc. Note: You can listen to the audio here – Fragments of Silicon Season 5, Episode 14B Enjoy the notes / recap! It’s been several months since Night Dive’s last update to the FOS crew about what they are up to but the last post I did about it was very popular so I thought gamers frantic for retro game news goodness might like another one. My buddy Adam over at Fragments of Silicon gave me a heads up that Stephen Kick of Night Dive Studios was returning to their show and once again it was a good one with many interesting items and tidbits, not the least of which is System Shock Remastered and Turok 2. UPDATE (): Per Gameinformer, Night Dive Studios’ System Shock Remastered will be coming to crowd-funding website Kickstarter on June 29.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |